Born in a whorehouse in the slums of Fortuna and burdened with a prosthetic arm, seventeen-year-old Janet Redstone doesn’t think she owes the clockwork gods anything—which is why she makes a living stealing from their temples. But when she lands her team in prison, making a pact with the God of Mischief, Itazura, may be the only way to right her wrongs and free her friends.
Janet doesn’t trust Itazura as far as she can punch him, but with her soul in his hands, she has no choice but to do what he says, and he’s not just asking for menial odd jobs. The clockwork gods and the bad tempered elder gods of the ancient past are locked in a game of cat and mouse and the human realms are caught in the war path. Itazura is the only god left vying for humanity, and the clockwork gods have literally sealed his lips on all things “war” when he is in their presence. If Janet can’t somehow convince the gods to look favorably on the human realms, humanity is in an abyss of trouble. It’s a shame Itazura had to pick someone with all the reverence of… well… himself.
Janet will have to practice her groveling skills because the clock is ticking, and tensions are winding up. If she can’t help Itazura, her friends won’t be on the only ones on the chopping block. Humanity may join them.
HOUR OF MISCHIEF is a YA Steampunk Fantasy complete at 62,000 words. Thank you for your time and consideration.
This query went through a whole lot of eyes on agentqueryconnect and other helpful writers on twitter. So much thanks to all of them for helping me (most of them for free too!)
Stay tuned to see more news for HOUR OF MISCHIEF in the future :)